Phillip and I invented a new game over the weekend.
It is based on the elasticity of time and human perception and is called *drum-roll* ‘waiting’.
The rules are slightly fluid at this point. There is a little ‘Mornington Cresecent’ feel to it.
Anyway. You just wait for something unusual to happen. And wait. You can’t do anything else but wait. The person who starts to actually enjoy the process first is the loser. It’s best if nothing happens whilst you’re waiting. Any actual events ruin the game a little bit.
Today, I like this song: http://www.youtube.com/watch?v=zpv5kFMcq8I